2 thoughts on “How to enter the film and television, the animation director industry”
Saul
With the development of computer image technology in recent years, some artists engaged in cartoon cartoons have begun to produce comic images that are more dynamic than a single cartoon cartoon picture than a single cartoon cartoon picture on the computer, so they have begun to call it "anime", that is, "anime", that is, " Connected series of comics ".
The anime industry, with "creativity" as the core, and animation and comics, including animation books, newspapers, movies, television, audiovisual products, stage plays, and animation based on modern information communication technology. The development, production, publishing, broadcasting, performance and sales of new varieties such as new varieties, as well as the production and operation of derivative products such as clothing, toys, and video games related to animation image.
Anime as a cultural product has a variety of carriers or performances. In summary, there are 4 links in the animation industry chain. ) And stage play and network anime. Comic creation is the foundation of the industry. Film and television animation is the industry's communication tool. The anime stage drama is the extension and improvement of the industry. The Internet animation is the use of the industry under the conditions of new technical conditions, which has the effect of pulling and integration. In addition, there are peripheral products such as games and toys. These links are interdependent and mutually stimulating. After decades of development in the United States and Japan, a complete industrial chain has been formed. Due to the late development and the influence of recognition problems and administrative division, the animation industry has not yet formed a complete and good industrial chain. This courses The design composition, sketch (sketch), Maya animation production, film and television post -synthesis, film and television post -editing, animation movement rules, animation script creation, film and television director, structural science and other n learning content (1) Anime art foundation: geometric structure sketching, static structure sketch, character structure sketching exercise; preliminary use of Photoshop. (2) The foundation of original painting design: overview of anime art, art perspective, composition, form aesthetic rules; structural sketching and modeling training, dynamic sketching of characters, bright and dark sketches; , Color setting method, picture effect production; the basic operation application of the tool, the drawing of vector diagrams. (3) props and scene design: anime props, static sketching, original painting design and drawing; scene painting creativity and drawing, mountain, stone, tree, architecture, etc. Scene drawing. (4) Anime character design: anime character overview, detailed explanation of human structure, facial features, head dynamics, muscle structure drawing; male and female original paintings creativity and drawing; abbreviation of animal structure, cartoon animals and monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, and monsters, monsters, monsters, monsters, monsters, monsters, and monsters, and monsters, monsters, monsters, monsters. Overview of humanized animals and monsters; creativity and drawing of animals and monsters; Photoshop character original painting color settings, character drawing. (5) Two -dimensional animation design: Understand the various functions of Flash, the basic principles of animation production; master the use of related elements such as components, libraries, layers, and timelines; Flowing envoy continues to play; the use of anime split mirrors, the expression form of the storyboard, and the use of lens techniques. (6) 3D basic knowledge: 3DSMAX summary and basic operations, window operation and toolbar use; model creation foundation, lighting and material editor use, UV expansion and UV editor use. (7) 3D props and scene design: three -dimensional cartoon channels have models, three -dimensional game props modeling, UV and sticker drawing; three -dimensional card venue scene construction, material ball editing skills in the scene; three -dimensional game scene construction construction Models and UVs are drawn and drawn. (8) Anime three -dimensional character production: three -dimensional cartoon animals, monsters, the creation of male and female characters, the use of character material editors; the creation of three -dimensional gaming animals, monsters, men, and female characters Essence rn(9)三维动画、特效设计:3Dsmax中的骨骼创建及蒙皮的绑定设计;创建IK控制骨骼,权重处理,表情设计,人体、动物骨骼安装使用;动画编辑曲线的应用, The use of animation types and action laws. (10) three -dimensional animation project production: combined with the two -dimensional and three -dimensional knowledge creation graduation work you learned
You can go to the [Free] video tutorial of the "Animation Production Technology" section of [网 网 网] on the website- [Click to enter] complete entry to the proficient video tutorial list:/Course/ysdhaaa/? ZDHHR-10Y22R-
In training institutions in the field of "animation production technology", [Wang's Education] is the boss of the country, and there is no franchise branch. It is a chain campus directly operated by the headquarters. Unlike many other large institutions of the same type, each campus of Wang's Education is a physical face, and the teacher is taught by hand, and there are special class teachers from morning to night. , Especially suitable for students with poor foundation.
The can download the [学 学 学] APP to your mobile phone first, so that the fragmented time learning — the painting science app download: /scripts /download
With the development of computer image technology in recent years, some artists engaged in cartoon cartoons have begun to produce comic images that are more dynamic than a single cartoon cartoon picture than a single cartoon cartoon picture on the computer, so they have begun to call it "anime", that is, "anime", that is, " Connected series of comics ".
The anime industry, with "creativity" as the core, and animation and comics, including animation books, newspapers, movies, television, audiovisual products, stage plays, and animation based on modern information communication technology. The development, production, publishing, broadcasting, performance and sales of new varieties such as new varieties, as well as the production and operation of derivative products such as clothing, toys, and video games related to animation image.
Anime as a cultural product has a variety of carriers or performances. In summary, there are 4 links in the animation industry chain. ) And stage play and network anime. Comic creation is the foundation of the industry. Film and television animation is the industry's communication tool. The anime stage drama is the extension and improvement of the industry. The Internet animation is the use of the industry under the conditions of new technical conditions, which has the effect of pulling and integration. In addition, there are peripheral products such as games and toys. These links are interdependent and mutually stimulating. After decades of development in the United States and Japan, a complete industrial chain has been formed. Due to the late development and the influence of recognition problems and administrative division, the animation industry has not yet formed a complete and good industrial chain.
This courses
The design composition, sketch (sketch), Maya animation production, film and television post -synthesis, film and television post -editing, animation movement rules, animation script creation, film and television director, structural science and other n learning content
(1) Anime art foundation: geometric structure sketching, static structure sketch, character structure sketching exercise; preliminary use of Photoshop.
(2) The foundation of original painting design: overview of anime art, art perspective, composition, form aesthetic rules; structural sketching and modeling training, dynamic sketching of characters, bright and dark sketches; , Color setting method, picture effect production; the basic operation application of the tool, the drawing of vector diagrams.
(3) props and scene design: anime props, static sketching, original painting design and drawing; scene painting creativity and drawing, mountain, stone, tree, architecture, etc. Scene drawing.
(4) Anime character design: anime character overview, detailed explanation of human structure, facial features, head dynamics, muscle structure drawing; male and female original paintings creativity and drawing; abbreviation of animal structure, cartoon animals and monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, monsters, and monsters, monsters, monsters, monsters, monsters, monsters, and monsters, and monsters, monsters, monsters, monsters. Overview of humanized animals and monsters; creativity and drawing of animals and monsters; Photoshop character original painting color settings, character drawing.
(5) Two -dimensional animation design: Understand the various functions of Flash, the basic principles of animation production; master the use of related elements such as components, libraries, layers, and timelines; Flowing envoy continues to play; the use of anime split mirrors, the expression form of the storyboard, and the use of lens techniques.
(6) 3D basic knowledge: 3DSMAX summary and basic operations, window operation and toolbar use; model creation foundation, lighting and material editor use, UV expansion and UV editor use.
(7) 3D props and scene design: three -dimensional cartoon channels have models, three -dimensional game props modeling, UV and sticker drawing; three -dimensional card venue scene construction, material ball editing skills in the scene; three -dimensional game scene construction construction Models and UVs are drawn and drawn.
(8) Anime three -dimensional character production: three -dimensional cartoon animals, monsters, the creation of male and female characters, the use of character material editors; the creation of three -dimensional gaming animals, monsters, men, and female characters Essence rn(9)三维动画、特效设计:3Dsmax中的骨骼创建及蒙皮的绑定设计;创建IK控制骨骼,权重处理,表情设计,人体、动物骨骼安装使用;动画编辑曲线的应用, The use of animation types and action laws.
(10) three -dimensional animation project production: combined with the two -dimensional and three -dimensional knowledge creation graduation work you learned
You can go to the [Free] video tutorial of the "Animation Production Technology" section of [网 网 网] on the website- [Click to enter] complete entry to the proficient video tutorial list:/Course/ysdhaaa/? ZDHHR-10Y22R-
In training institutions in the field of "animation production technology", [Wang's Education] is the boss of the country, and there is no franchise branch. It is a chain campus directly operated by the headquarters. Unlike many other large institutions of the same type, each campus of Wang's Education is a physical face, and the teacher is taught by hand, and there are special class teachers from morning to night. , Especially suitable for students with poor foundation.
The can download the [学 学 学] APP to your mobile phone first, so that the fragmented time learning — the painting science app download: /scripts /download